Guardian Angel

Guardian Angel was the second major usability project that I worked on during my time at RETRO laboratories. It is a serious game for recovering alcoholics, in which they learned to resist temptations both by themselves and with friends. This was my first project  where I was the lead usability specialist, running usability tests at the end of a design cycle to assess whether it was beneficial to continue with the iterative design process.

guardianangel

Much of my time was spent not only examining the simulation as a whole, but also examining the many mini-games which this game was comprised of. In addition, I had to work to simplify many of the game’s systems, which did not work.

Going out Instruction screen IE Clean house bed room hallway IE Route Planner IE  zoomed in

Upon completion of the usability analysis, I created a report and submitted it to the head of the lab, although the project still remains in hiatus at this moment.

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